Joe Cieplinski discovers another issue with iOS 6, and writes about it on his blog:
That’s right, folks. Here we have an iOS app, in 2012, designed by Apple, in which editing requires a level of abstraction for no particular reason. We don’t tap on objects to edit them anymore; we tap on menubar buttons and edit objects from a list in another part of the screen, like it’s 1996.
Are you kidding me?
I won’t spoil which app he’s talking about, you’ll have to hit the link. It’s Apple’s best mobile operating system ever, but there are still things to fix.